![]() This cookie is set by GDPR Cookie Consent plugin. The cookie is used to store the user consent for the cookies in the category "Other. The cookies is used to store the user consent for the cookies in the category "Necessary". The cookie is set by GDPR cookie consent to record the user consent for the cookies in the category "Functional". The cookie is used to store the user consent for the cookies in the category "Analytics". These cookies ensure basic functionalities and security features of the website, anonymously. Necessary cookies are absolutely essential for the website to function properly. How do you artfully interpret reality using digital media? It’s graphics, photo, video, text, real-time connection, software, databases also a capacity to connect devices such as a mouse, webcam, movement sensor, GPS also a capacity for the public to make choices, engage, alterate content – and the possibility to connect with each other. This definition is very inspiring and opens so many doors. One of the difficult things though is to find a perfect equilibrium between form and content – how do you make sure that the user experience is not drowned by design or technology … how do you make the surface of an interactive device a canvas? If we go back to the definition of documentary, it says: artistic interpretation of reality. For instance, navigation is to web what editing is to cinema. You have to figure out how the experience of the user is the story – how all the small actions you want her/him to make write a larger tale. MIT Open Documentary Lab: What are the most useful skills for an interactive storyteller? What are the tools of the trade? Sweeney is interviewed here at Filmmaker as part of the “The New Interactive Storytelling” series collaboration with MIT’s Open Doc Lab. The project perfectly encapsulates our mission to show and support immersive, interactive work that brings story, craft and technology together and facilitates a more active audience experience.” Ingrid Kopp, Storyscapes programmer and Director of Digital Initiatives at Tribeca Film Institute, adds, “NFB Interactive have been trailblazers in the space of interactive storytelling, and I am thrilled to have A Journal of Insomnia in the inaugural Storyscapes section at this year’s Tribeca Film Festival. That is why we are delighted to premiere the project at the Tribeca Film Festival. ![]() It is a genuine attempt to push the boundaries of the genre by merging art and design with technology and social media, to create a new vocabulary and grammar for visual storytelling. Hugues explains that, “This is not a traditional Web documentary. The original idea for the project comes from Hugues Sweeney, Executive Producer of NFB French Program’s Digital Studio in Montreal. The “unique nocturnal premiere” happens April 18. One of the Storyscapes projects I’m looking forward to at this year’s Tribeca Film Festival is A Journal of Insomnia, an “interactive fresco” combining confessions from insomniacs the world over and gathered since 2012. ![]() Jumanji the next level movie reviews, argo movie reviews, aladdin movie reviews, spider-man: into the spider-verse movie reviews, new police story movie reviews, 300 rise of an empire movie reviews, john wick: chapter 3 - parabellum movie reviews, blood diamond movie reviews, a.i.In Filmmaker Videos, Filmmaking, Transmedia Avengers: end game movie reviews, xxx: return of xander cage movie reviews, thirteen days movie reviews, lolita movie reviews, jumanji the next level movie reviews, avengers: infinity war movie reviews, the founder movie reviews, pokemon detective pikachu movie reviews, 2012 we were warned movie reviews, black widow movie reviews ![]()
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